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WilkinGames
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Justin @WilkinGames

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Software Developer

Ontario, Canada

Joined on 6/1/10

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WilkinGames's News

Posted by WilkinGames - February 17th, 2015


Hey guys, as you probably know my latest Flash game Adversity is on hold primarily due to my involvement in a new full PC game. More details on that in a few weeks or so!

However, I plan on releasing a free Flash weapon pack containing all of the weapons/equipment that are featured in Adversity along with attachments and animations (firing, reloads, etc.). I will also probably include separate image files for each of these for those of you who don't have Flash.

- Justin


Posted by WilkinGames - January 13th, 2015


So as you may know, Adversity has been put on hold. However, I am part of a small team developing a full PC game using the latest Unreal Engine 4. We've been working really hard the past few weeks. If you work with 3D modeling, texturing, and/or animation, send me a message here or on my Facebook page! We're looking for new team members and fresh ideas. Thanks for the support!

- Justin


Posted by WilkinGames - November 11th, 2013


I just uploaded the current weaponry for my upcoming game Adversity on the Facebook page. Check it out and let me know if you have any other weapon ideas!

- Justin


Posted by WilkinGames - March 18th, 2013


I just uploaded Deadswitch II v1.2 to Newgrounds. A few issues were resolved:

> Faster level ups
> Higher wave completion reward rate (Defender + Survival game modes)
> Ammo crates have 3 uses (instead of just one)
> Ammo crates restock weapon magazines (not just ammo)
> Increased ammo crate price (from ¢75 to ¢100)
> Ability to restock teammate's ammo through Reinforcements Menu
> Double XP for wave completion in Chaos Survival
> Higher kill-combo XP reward (double-kill, triple-kill, etc.)

Check it out!

- Justin


Posted by WilkinGames - March 18th, 2013


I just uploaded Deadswitch II v1.1 to Newgrounds. A few issues were resolved:

> Game optimization
> Faster level ups
> Higher credit reward rate (easier to purchase reinforcements, etc.)
> Cheaper barrier repair price (from ¢250 to ¢125)
> Cheaper Deadswitch price (from ¢500 to ¢250)
> Access to Reinforcements Menu in all game modes
> Double XP for kills in Team Deathmatch
> Unplaced sentry guns and claymores do not disappear

Check it out!

- Justin


Posted by WilkinGames - March 16th, 2013


Deadswitch II was released to Newgrounds yesterday. If you haven't yet, check it out and leave me some feedback!

- Justin


Posted by WilkinGames - October 17th, 2012


I just uploaded Deadswitch v1.1 to Newgrounds. If you encountered any bugs before, they should now be fixed. You should experience smoother gameplay as well. Let me know if you run into any other problems!

- Justin


Posted by WilkinGames - September 25th, 2012


Check out the official Facebook page by clicking here! Most updates and other information is posted there.

- Justin


Posted by WilkinGames - May 22nd, 2012


As you may know, I've been working on Deadswitch II, which will be the sequel to the first Deadswitch game. It will have a lot of new features, specifically ones that a few people suggested (such as a campaign, etc.).

If you're interested in the updates, check out the Facebook page by clicking here!

- Justin


Posted by WilkinGames - May 5th, 2012


Just released my first game, Deadswitch. Check it out and leave me some feedback!

- Justin